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The Deck Editor        
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The Deck Editor

The deck editor is used to create a printed page layout. It is most commonly used to prepare a deck of related game components to be printed out, usually by grouping clusters of components together on larger pages. It can also be used to design custom expansion boards when a game's plug-in provides support for this feature.

The Editor Window

The deck editor has three basic parts. In the upper left corner is a set of tabs used to configure the basic properties of the deck, such as the paper size it will use. Beneath that is the collection of components that can be added to the page. This includes basic drawing tools, game component files that you have added, and game-specific tiles and decorations that can be used to create game boards, instruction sheets, or other game-specific content. To the right is the page layout area. Like the document area, the page layout area uses a tab strip to switch between the pages in a deck.

Pages

The paper size for the deck is selected from the drop-down list on the main deck settings tab. All pages in a given deck use the same paper size. Clicking the last tab in the page tab strip will add a new page. Clicking a tab's delete button will remove that page; if the last page is removed, a new, empty page will be inserted automatically. When designing large objects like game boards, you can tile a single large pages onto a number of smaller, printer-sized pages from the Print dialog.

Adding and Editing Content

Content is added to a deck page by dragging it from the component lists to the current page. To move around a page, click any exposed paper and drag the mouse. Use the mouse wheel, or + and - keys to zoom in and out. Click on objects to select them; drag them to reposition them on the page. Using the Deck menu, you can flip and turn objects, change how they are layered, change their style, and perform other editing operations. Many objects use snapping to combine with other objects. For example if you drag one card face over another and release the mouse button, the new face will snap into place next to its neighbour. If these are the front and back of a single game component, fold marks will appear to indicate that the two faces should be folded together to create a single card.

Game Sensitivity

The content available in the deck editor depends on the current game. The game associated with a deck can be changed using the drop-down list on the main deck settings tab. Changing the game will reload the list of tiles, decorations, board bits, and other specialty objects with items suited to the new selection. If there are no objects of these kinds associated with the selected game, then only the Tools and Faces tabs will be shown.

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Alias: the deck editor, deck editor, deck, decks

Contributors to this page: Chris Jennings and system .
Page last modified on Sunday 23 of June, 2013 11:16:51 EDT by Chris Jennings.